Australian Council on Children and the Media

Cut the Rope: Magic - Zeptolab UK

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Short takes

The goal of Cut the Rope - Magic is to solve a series of puzzles by considering basic science concepts such as gravity and chain reactions. Caution: frequent in-app purchases.

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No gambling content found in the levels played

This review of Cut the Rope: Magic was completed by the Australian Council on Children and the Media (ACCM) on 26 February 2017.

About the app

This section contains details about the app provided by an ACCM Reviewer.

Name of app: Cut the Rope: Magic
Developed by: Zeptolab UK
Platform reviewed: Apple App Store, Google Play
Cost: Free, Paid
Developer’s suggested age: 4+
ACCM suggested age: Not recommended for ages 4 -8, and parental guidance recommended for ages 9 - 12 due to in-app purchases.
Gambling content advice: No gambling content found in the levels played

ACCM review

This review of Cut the Rope: Magic contains the following information:

The level to which the game was reviewed

Around 50 of a total of around 160 levels were played for the review.

App description

The goal of this game is to solve a series of science puzzles. In over 160 levels, the main character ‘Om Nom’ must retrieve stolen candies from an evil wizard. Om Nom can transform into magical creatures, each of which has a useful skill.

Reviewers comments

The app encourages consideration of basic science concepts, such as the concepts of gravity and chain reactions, as well as logic, reasoning and strategic thinking. Levels can be played over and over again – the app thus gives the opportunity to be persistent and solve puzzles through trial and error. In each level, the player can collect up to 3 stars. A certain amount of stars are needed to receive the in-game currency and to unlock more levels. "Magic fireflies" provide level solutions. The purchase of in-game currency is frequently advertised through pop-ups and written prompts that are linked to an online shop. Parental guidance is therefore recommended.

In App purchasing

  • The player is frequently encouraged and prompted to make purchases
  • in-game currency, e.g. "50 Magic Crystals" 50 for $ 6.99; up to 1000 for $ 46.99.
  • Game solutions, e.g. "3 magic fireflies" for $ 3.99, up to 100 for $46.99.

Online information

  • It's not necessary to create a user account, to provide any personal information or to be connected to the internet. There is an option to sync the game with iCloud.

Gambling

At time of review, the reviewer found no simulated gambling content.  If you discover simulated gambling content in this app, please contact us with the details so we can update our review.

Advertising and product placement

  • Related apps are frequently advertised.

Gender stereo types and sexual references

  • No gender stereotypes or sexual references were detected.

Coarse language

  • The app does not feature coarse language.

Game playing behaviour which may be of concern to some parents

  • At the time of the review, the game did not require or foster any game playing behaviour that may be of concern to parents.

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Content is age appropriate for children this age

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Gambling content advice

Simulated casino style gambling. Not suitable for minors

Contains some elements of gambling. Some content is not recommended for minors. Parental guidance recommended

No gambling content found in the levels played

About games and gambling

Most games contain elements of risk, chance and knowledge, that is why they are fun to play. There is growing concern about the impacts of simulated gambling games on the health and wellbeing of children. That's why we are identifying games that contain gambling elements on our site.

The State Government of South Australia's web site http://nogame.com.au/ contains information about these concerns.