A US study has found that violent video games glorifying antisocial characters could increase teenage gamers’ risk of criminal and other risky behaviour like smoking and alcohol use. The study by Dartmouth College researchers involved 5,000 teenagers surveyed over 5 years. It was published in the Journal of Personality and Social Psychology.
A longitudinal study of risk-glorifying video games and behavioral deviance By Hull, Jay G.; Brunelle, Timothy J.; Prescott, Anna T.; Sargent, James D. Journal of Personality and Social Psychology, Vol 107(2), Aug 2014, 300-325.
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