Busy Shapes 2 - EDOKI ACADEMY

image for Busy Shapes 2

Short takes

Busy Shapes 2 is a puzzle game in which children have to push shaped objects into the corresponding shaped space

Age
4
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15

No gambling content found in the levels played

This review of Busy Shapes 2 was completed by the Australian Council on Children and the Media (ACCM) on 11 December 2017.

About the app

This section contains details about the app provided by an ACCM Reviewer.

Name of app: Busy Shapes 2
Developed by: EDOKI ACADEMY
Platform reviewed: Apple App Store
Cost: Paid
Developer's suggested age: 4+
ACCM suggested age: Suitable for ages 4+
Gambling content advice: No gambling content found in the levels played

ACCM review

This review of Busy Shapes 2 contains the following information:

The level to which the game was reviewed

All areas of the app were accessed.

App description

Busy Shapes 2 is a fun game for young children, that teaches them how to sort and match shapes. It is bright and colourful and visually appealing. It starts at an easy level with one shape, which has to be dragged across the screen and put into a correspondingly matched shape and colour space. As the levels progress additional shapes are added and then objects and obstacles appear blocking the spaces. These objects have to be dragged across the screen in particular ways to enable the shape to reach the space.  It is an increasingly challenging game and requires fine motor skills and spatial reasoning. Parental Guidance may be needed to assist young children.

In the Grown-ups corner, which is entered by solving a multiplication sum, there is access to the developer’s website and the option to purchase more apps by the developer from the app store. Adults can also create an online account with Edoki, which enables them to create up to 40 profiles and access the status of the game from any Apple device.

Reviewers comments

Busy Shapes 2 is developed by Edoki Academy, which takes its inspiration from Maria Montessori who believed in using ‘manipulatives’ to engage children in mathematics. The app’s design is also grounded in educational theory mainly that of child psychologist Jean Piaget.

Game play itself does not require any connection to the Internet. There is the grown-ups corner, which has a parental lock, which can be accessed by solving a multiplication sum.

In App purchasing

None.

Online information

None.

Gambling

None.

Advertising and product placement

None.

Gender stereotypes and sexual references

None.

Coarse language

None.

Game playing behaviour which may be of concern to some parents

None.

Other

N/A.

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About our colour guide

Content is age appropriate for children this age

Some content may not be appropriate for children this age. Parental guidance recommended

Content is not age appropriate for children this age

Privacy advice

These icons signal the use and/or transmission of your personal data. (Please note, not all apps on our website have been checked)

Transmits Sensitive Data
Uses Dangerous Permissions
No Privacy Policy
No tracking found in current check

Gambling content advice

Most games contain elements of risk, chance and knowledge, that is why they are fun to play. There is growing concern about the impacts of simulated gambling games on the health and wellbeing of children. That's why we are identifying games that contain gambling elements on our site. These icons signal simulated gambling activity and where none was noted.

Simulated casino style gambling. Not suitable for minors

Contains some elements of gambling. Some content is not recommended for minors. Parental guidance recommended

No gambling content found in the levels played