Australian Council on Children and the Media

Clash Royale - Supercell

app image

Short takes

Clash Royale is a card-based battle app.

Age
4
5
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15

No gambling content found in the levels played

This review of Clash Royale was completed by the Australian Council on Children and the Media (ACCM) on 13 April 2016.

About the app

This section contains details about the app provided by an ACCM Reviewer.

Name of app: Clash Royale
Developed by: Supercell
Platform reviewed: Apple App Store, Google Play, Facebook
Cost: Free
Developer’s suggested age: Google Play Store: Mature, Violence, Online Interactivity; iTunes Store: 9+; Facebook 13+.
ACCM suggested age: 15+ for in-app purchases, onlineinteractivity and animated violence
Gambling content advice: No gambling content found in the levels played

ACCM review

This review of Clash Royale contains the following information:

The level to which the game was reviewed

This app was reviewed to level 5

App description

Clash Royale is a card-based battle app. The central objective is to collect a range of cards with different powers, and to utilise these on opponents within battle. The skills involved in playing this app include motor skills and strategy.

Reviewers comments

When the app is first installed, players are shown a loading screen depicting a range of medieval figures. Once the game has loaded, the game asks players to connect via a Google Play, and prompts the player to create a Gamer ID with Google+. This means that the player will be able to ‘show off high scores on leader boards’ and ‘Collect XP and track achievements’. If players create a Gamer ID, the app allows others within their circle to discover them and view their game activity by using the registered email address. The game then opens, and players are taken to an overhead view of a medieval landscape, and are welcomed to ‘clash royale’.

To play the game, players are prompted to attack enemy towers by deploying troops. These are represented as cards in a deck. As players drag cards onto the field of play, characters appear and walk toward the enemy towers, damaging and eventually destroying them. Once all of the enemy towers have been destroyed, the player is proclaimed as the winner and a reward is offered in the form of a chest. Chests take time to unlock – this ranges from a few seconds, to significantly longer periods of time. Players can speed this process up using gems, an in-game currency that is purchasable in the in-game store. Packages of gems can be purchased within the game in the following amounts: 80 gems for $1.49, 500 for $7.99, 1200 for $14.99, 2500 for $30.99, 6500 for $79.99 and 14,000 for $159.99. These gems can also be used to upgrade characters for battle.

Players can navigate to their “battle deck” and use collected items from chests to upgrade characters in their battle deck. This means that those characters are able to deal more damage to towers, and thus increase the player’s chance of victory.

Whilst unlocking chests, players can only unlock one chest at a time. If players attempt to unlock a second chest at the same time, they are prompted with a screen that encourages them to spend gems to unlock the multiple chests instantly.

At one point during gameplay, a pop-up appears stating ‘Clash Royale is free to play, but you can speed up progress with in-app purchases (you can disable this in your device settings). Tap okay to accept our terms and privacy policy’. This pop-up must be manually closed, by clicking to accept the terms and conditions.

At level 3 within the game, players are able to join a group or ‘Clan’, and battle other players. Players can duel players in real time, and are encouraged to do so. It is possible to share cards within other members of a clan, and to build a battle community.

There is a parent’s guide on the official website of the app. This provides detail regarding in-app purchases, and the potential for parents to refund purchases made by their children within the app. It also contains information on the clan group chat services, which allow players to communicate in a moderated and public manner. The parent’s guide states that there is no private chat facility, and that regular warnings against sharing personal information are displayed. There is also an inbuilt and frequently updated ‘Blacklist’ of offensive words and phrases that can be quickly identified and removed. It is also possible for users to mute and block chat from other players whose messages they do not wish to see.

The app contains animated violence during the battle sequences. No blood is shown, however enemies are seen to be injured when struck and ultimately disappear in a purple burst when they die. The violence, in addition to the online interactivity and continued promotion of in-app purchases, may make this app unsuitable for younger players.

In App purchasing

The in-game currency of gems can be purchased in packages of 80 gems for $1.49, 500 for $7.99, 1200 for $14.99, 2500 for $30.99, 6500 for $79.99 and 14,000 for $159.99. These gems are used to purchase a variety of in game items, to upgrade characters, as well as skipping wait times.

Online information

When the app is first installed, players are asked to connect via a Google Play and Google+ accounts. This enables players to ‘show off high scores on leader boards’. Players are also able to privately duel other players online, and can also share and trade in-game items.

The app contains clan group chat services, which allow players to communicate in a moderated and public manner. There is no private chat facility, and regular warnings against sharing personal information are displayed. There is also an inbuilt and frequently updated ‘Blacklist’ of offensive words and phrases that can be quickly identified and removed. It is also possible for users to mute and block chat from other players whose messages they do not wish to see.

Gambling

No gambling content was found during this review.

Game playing behaviour which may be of concern to some parents

The animated violence during the battle sequences, online interactivty and continued promotion of in app purchases may be of concern to parents.

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About our colour guide

Content is age appropriate for children this age

Some content may not be appropriate for children this age. Parental guidance recommended

Content is not age appropriate for children this age

Gambling content advice

Simulated casino style gambling. Not suitable for minors

Contains some elements of gambling. Some content is not recommended for minors. Parental guidance recommended

No gambling content found in the levels played

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Most games contain elements of risk, chance and knowledge, that is why they are fun to play. There is growing concern about the impacts of simulated gambling games on the health and wellbeing of children. That's why we are identifying games that contain gambling elements on our site.

The State Government of South Australia's web site http://nogame.com.au/ contains information about these concerns.