Australian Council on Children and the Media

Jelly Splash - Wooga

app image

Short takes

In this puzzle-style game the player must connect up three or more jellies of the same colour to achieve the specified goal. Caution: in-app purchases, online interactivity

Age
4
5
6
7
8
9
10
11
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15

No gambling content found in the levels played

This review of Jelly Splash was completed by the Australian Council on Children and the Media (ACCM) on 25 February 2014.

About the app

This section contains details about the app provided by an ACCM Reviewer.

Name of app: Jelly Splash
Developed by: Wooga
Platform reviewed: Apple App Store, Google Play, Facebook
Cost: Free
Developer’s suggested age: iTunes: 4+, Google Play store: “Everyone”
ACCM suggested age: 4+ with supervision, 13+ due to in app purchasing, social interaction
Gambling content advice: No gambling content found in the levels played

ACCM review

This review of Jelly Splash contains the following information:

The level to which the game was reviewed

Levels 1 -18

App description

In this puzzle-style game the player must connect up three or more jellies of the same colour to achieve the specified goal

Reviewers comments

In this game, players start with an allocation of lives and gold coins. The player must connect adjoining three or more jellies of the same colour – the longer the line, the more star points are scored. The connected jellies are then cleared from the puzzle and stars are added to the total at the side. The number of moves allowed is limited. There are many levels, each level becoming more difficult, with new challenges. Helpful features e.g. Super Jellies are unlocked at various points of the games – some are free, more can be bought with gold coins.

When a player fails to achieve their goal within the allocated number of moves, they can spend gold coins to buy extra moves. Otherwise they lose a life and can try again. When they run out of lives, they can wait a specified time for more lives, use gold coins to get more or ask a friend for more lives via Facebook. If the player has insufficient coins, they can purchase more.

A possible learning benefit could be that the player must plan the best combinations of moves to connect jellies and achieve the goal within the allowed number of moves.

In App purchasing

Gold coins can be purchased (for $1.99 to $109.99).  The iTunes store advises that players can “turn-off the payment feature by disabling in-app purchases in your device’s settings”.  Purchasing in Facebook games can be by debit card, credit card, Paypal and Facebook gift card. There is also the option to charge smaller purchases to a mobile phone account, however an additional “fee” which was close to an extra 100+% was added. The mobile phone purchase transaction screen states “Customers under age 18 must have account holder's permission”. A text message is sent to the mobile number entered to confirm payment.  Parents should be aware that if they enter credit card details, the player can make more than one purchase. Facebook stores the card details unless they are removed.

Online information

Players are prompted to invite their friends. When the player runs the game in Facebook, the app receives the player’s public profile, email address and friend list. A leader board is shown of the “High Score” for each level, which displays the player’s first name, profile picture and rank against their friends. When players run out of lives, they are given the option of asking friends for more lives via Facebook.

Gambling

None found in the levels reviewed.

Advertising and product placement

Players are invited to play other games.

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About our colour guide

Content is age appropriate for children this age

Some content may not be appropriate for children this age. Parental guidance recommended

Content is not age appropriate for children this age

Gambling content advice

Simulated casino style gambling. Not suitable for minors

Contains some elements of gambling. Some content is not recommended for minors. Parental guidance recommended

No gambling content found in the levels played

About games and gambling

Most games contain elements of risk, chance and knowledge, that is why they are fun to play. There is growing concern about the impacts of simulated gambling games on the health and wellbeing of children. That's why we are identifying games that contain gambling elements on our site.

The State Government of South Australia's web site http://nogame.com.au/ contains information about these concerns.