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KleptoCats is an interactive game with multiple different elements and puzzles. The player must look after the cat, including treating, patting and washing, and sending it out to collect objects in a room. Advanced reading skills and basic motor skills required. Not suitable under 9 and parental guidance recommended to 15 due to in-app purchasing, advertisements and internet connectivity.
No gambling content found in the levels played
This review of Kleptocats was completed by the Australian Council on Children and the Media (ACCM) on 5 December 2019.
This section contains details about the app provided by an ACCM Reviewer.
|Name of app:||Kleptocats|
|Developed by:||HyperBeard Games|
|Platform reviewed:||Apple App Store|
|Developer's suggested age:||4+|
|ACCM suggested age:||Not suitable under 9 and parental guidance recommended to 15 due to in-app purchasing, advertisements and internet connectivity with no parental lock.|
|Gambling content advice:||No gambling content found in the levels played|
This review of Kleptocats contains the following information:
The game was played for several hours. All elements were not explored, such as additional rooms, as reviewer could not gain enough coins to purchase these features.
KleptoCats is an interactive game with multiple different elements and puzzles. All instructions are written so adequate reading skills are required. Basic motor skills are also required. The player is given a ‘kleptocat’ (i.e. a cartoon cat) which they can play with and look after. The cat is positioned in a cartoon bedroom and can be sent to ‘go out’ to find objects in the room (e.g. mini football, toy snake, hair ball etc.). The primary aim of the game is to collect as many objects as possible. After instructing the cat to ‘go out’, the cat takes between 20 seconds to multiple minutes to return. During this time, mini games can be played (e.g. touching screen to pop balloons). When the cat returns with an item the player receives ‘coins’. These coins can be used to purchase accessories and new cats. The cat’s mood can also be improved by activities such as treating, washing and petting (basic motor skills required such as tapping screen to pet). The cat is more likely to bring back ‘better’ objects with a better mood. There are opportunities throughout the game where players can ‘share’ (e.g. send messages to another person via text messaging or share onto Facebook) their progress and are rewarded with coins. There are opportunities to upgrade the cats, gain new cats and upgrade rooms.
KleptoCats can provide hours of entertainment due to multiple games and puzzles and opportunities to expand the game. For example, there are 162 items in the first room that can be collected and each collection takes approximately 30secs to 1minute. It may also provide a teaching opportunity that by treating the cat well (e.g. treating, grooming and petting), greater outcomes occur. Within the app there are multiple opportunities for in app purchasing, all of which are not behind any type of parental lock. For example, special daily deals pop up on the screen e.g. gain 500 coins and 50 gems (which can be spent in the game for upgrades) for $4.49. There are also multiple advertisements. Pop up video advertisements for other apps occur throughout playing the game and can only be exited via a small cross in the corner which could easily be missed by young children. By clicking anywhere else on the screen, the page to download the advertised app appears. Additionally, while waiting for the cat to come back from exploring the room, the player can choose to view a video advertisement which brings the cat back instantly. Additional features which may be concerning are that many elements of the game can easily be shared to social medial platforms or via text messages. For example, in the left hand corner there is a ‘share’ button which screenshots the current screen, and can be shared via mail, Facebook messenger, text message or post onto Facebook. Overall, this game could be enjoyable to play for children however due to the in-app purchasing, advertisements and internet connectivity with no parental lock, parental guidance is recommended.
There is In-App purchasing in this game, examples include:
There is some online connectivity, such as:
At the time of review, the reviewer found no simulated gambling content. If you discover simulated gambling content in this app, please contact us with the details so we can update our review.
There is advertising in this game, including:
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No gambling content found in the levels played