Australian Council on Children and the Media

Ninja Heroes - RedGameStudio

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Short takes

Ninja Heroes is a role-playing game involving turn-based combat. Caution: In app purchases and frequent fantasy violence

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No gambling content found in the levels played

This review of Ninja Heroes was completed by the Australian Council on Children and the Media (ACCM) on 10 May 2015.

About the app

This section contains details about the app provided by an ACCM Reviewer.

Name of app: Ninja Heroes
Developed by: RedGameStudio
Platform reviewed: Google Play
Cost: Free
Developer’s suggested age: Google Play Store: Everyone.
ACCM suggested age: 15+ in app purchases and frequent fantasy violence
Gambling content advice: No gambling content found in the levels played

ACCM review

This review of Ninja Heroes contains the following information:

The level to which the game was reviewed

This review focuses on levels: 1-8.

App description

Ninja Heroes is a role-playing app involving the training and battling of ninjas. The objective of the game is to train up a team of ninjas, upgrade their skills, collect items and rewards, and use ninjas to battle opponents. There are limited skills needed, but visual and motor skills assist in gameplay, as well as some strategy skills.

Reviewers comments

When the app is opened, players are taken to a screen that indicates that they must sign in via either Facebook or Google+ in order to proceed to gameplay. After clicking play, players are shown an animated cut sequence where the moon in the sky gradually transforms into a large spinning red circle. After this, a giant red monster is seen in the sky, and appears to create an explosion above a city. Text then appears on the screen that states ‘Today will be the end of Hidden Leaf Village and the start of a perfect world!’. A small character named Jiraiya then responds by stating ‘Who is it? How dare you raid Hidden Leaf Village? So our Great Three Ninjas are belittled’. The exchange continues, until an animated battle sequence is shown. The character and monster battle each other, and large explosions can be seen in addition to health bars being progressively drained with each attack. Jiraiya eventually sends in a group of men to help in the battle, and the battle is won.

The app then continues after a 12-year gap, and players are introduced to two characters named Naruto and Sakura. They discuss how Naruto has a trial tomorrow to become a Hokage, and needs to find his teacher Iruka to practice. Players are able to go to Ninja School to read up about various fighting styles. Characters also engage in animated battles with other characters to practice their skills, where the characters are seen to launch forward and attack each other in puffs of explosive smoke. Players are informed that VIP3 (after they have made in-app purchases) have the option of skipping the battle sequence. Before battles, players are provided with statistics about how many gold coins it will cost to play, the enemy formation of the opposing team, the stage reward (in the form of experience points), as well as other possible rewards in the form of items. After a battle is won, players are presented with a victory screen, as well as statistics on what they have earned as a result of their win.

The app additionally contains Daily Events, which offer rewards such as coins or free items. These can be done once a day, up to five times a day for some events. For instance, in the event Whack a Ninja, a ninja will appear 20 times and players must ‘smash’ the ninjas 6 times before they leave.

Players can also ‘capture’ other ninjas in order to add them to their team. The app contains quests to complete which offer rewards – these include things such as ‘Successfully capture one Level-D ninja’, etc. It is further possible to Enhance, Refine, Disassemble and Synthesise items and skills – doing this costs the player’s items, but also increases the attack for their ninjas.

In App purchasing

Yes: Players can purchase more gold to become a VIP (which means they can skip battle sequences). Players can make in-app purchases using real-life currency, by buying gold in packages of 75 gold for $0.99, 375 gold for $4.99, 625 gold for $7.99, 1225 gold for $14.99, 2475 gold for $29.99, 4100 gold for $49.99, 8100 gold for $99.99. It is possible to use gold to recharge stamina, and to exchange it for silver.

Online information

The app contains a chat function that opens at level 20, which can be utilized by players to communicate with and message other individuals playing the game. Players also have an inbox where they can receive updates from the game, as well as send private messages to other players.

Gambling

No gambling content was found during this review.

Game playing behaviour which may be of concern to some parents

This game contains animated battle scenes.

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About our colour guide

Content is age appropriate for children this age

Some content may not be appropriate for children this age. Parental guidance recommended

Content is not age appropriate for children this age

Gambling content advice

Simulated casino style gambling. Not suitable for minors

Contains some elements of gambling. Some content is not recommended for minors. Parental guidance recommended

No gambling content found in the levels played

About games and gambling

Most games contain elements of risk, chance and knowledge, that is why they are fun to play. There is growing concern about the impacts of simulated gambling games on the health and wellbeing of children. That's why we are identifying games that contain gambling elements on our site.

The State Government of South Australia's web site http://nogame.com.au/ contains information about these concerns.