This App is for the youngest of iPad users and allows the user to touch an image and hear its pre-recorded sound.
No gambling content found in the levels played
This review of Sound Touch was completed by the Australian Council on Children and the Media (ACCM) on 1 June 2014.
This section contains details about the app provided by an ACCM Reviewer.
Name of app: | Sound Touch |
Developed by: | SoundTouch Interactive |
Platform reviewed: | Apple App Store, Google Play |
Cost: | Paid |
ACCM suggested age: | 2+ |
Gambling content advice: | No gambling content found in the levels played |
This review of Sound Touch contains the following information:
All levels reviewed.
This App is for the youngest of iPad users and allows the user to touch an image and hear its pre-recorded sound.
This App was interesting to review, as from an adult’s perspective it was simplistic. To “play” you select a library (eg animals, vehicles, musical instruments or wild life) then touch a cartoon image to hear its sound and see a real photo of that animal. For example if you click on the cartoon dog you see a random photographic image of a dog and hear a bark. From an adult’s perspective interaction is limited.
However, in user testing many young users (aged 2-3) really enjoyed the cause and effect of the App and in some parent-child interactions the images became a prompt for additional language about the image (for example “look at the dog, that looks like Sarah’s dog. Can you remember patting her dog”). Here the App served as a prompt for additional engagement beyond the App. Given the simple interactions with the App it isn’t surprising that older children didn’t appear to find the App as engaging.
No:
N/A.
No gambling content found during the review.
N/A.
N/A.
N/A.
No game playing behaviour that may be of concern to parents was found during this review.
N/A.
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No gambling content found in the levels played
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