Australian Council on Children and the Media

Speech with Milo: Sequencing - Speech with Milo.

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Short takes

Speech with Milo: Sequencing is an educational game where children can develop their skills in sequencing by ordering pictures of the characters performing several different tasks. Suitable for ages 4+ with parental guidance up to age 8 due to access to Google Play Store

Age
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15

No gambling content found in the levels played

This review of Speech with Milo: Sequencing was completed by the Australian Council on Children and the Media (ACCM) on 30 July 2017.

About the app

This section contains details about the app provided by an ACCM Reviewer.

Name of app: Speech with Milo: Sequencing
Developed by: Speech with Milo.
Platform reviewed: Google Play
Cost: Paid
Developer’s suggested age: 4+
ACCM suggested age: Parental guidance 4 -8 due to possible access to Google Play store.
Gambling content advice: No gambling content found in the levels played

ACCM review

This review of Speech with Milo: Sequencing contains the following information:

The level to which the game was reviewed

Played for several hours.

App description

Speech with Milo: Sequencing is an educational, puzzle game where the player has to put the three pictures in the right sequential order to complete the scene.  When they have correctly done this, the play continues onto different levels with varying pictures. When the player enters the game, the voice-over instructs them to put the cards in order, if the player puts a picture in the wrong order a buzzer sounds, if it is in the right order they hear applause. If the player presses ‘phrase’, the voice-over then describes the scene.

Reviewers comments

Sequencing is a valuable skill for children to learn. However,  some of the pictures in the sequencing puzzle are quite small and some sequences are open to interpretation. Noting this, together with that fact that players will need sufficient reading skills, some children may need guidance from an adult. 

At the time of review, there was no pop-up or inappropriate advertising, however there was access to Google Play Store purchasing through a small icon located on the left side of the main menu screen.  If the player tries to leave the game via this icon, a mathematical problem appears that the player needs to answer before they can continue to the Google Play Store.  Although it is probably tricky for young children – some players may be able to get through to a purchasing area.  Overall – this game may help children to develop their attention to detail, sequencing skills and language development.

 

In App purchasing

Yes - access to Google play store through an icon and a code.

Online information

None. 

Gambling

At the time of review, the reviewer found no simulated gambling content. If you discover simulated gambling content in this app, please contact us with the details so we can update our review’.

Advertising and product placement

An icon leading to other games by same developer.

Gender stereo types and sexual references

None.

Coarse language

None. 

Game playing behaviour which may be of concern to some parents

None. 

Other

None. 

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About our colour guide

Content is age appropriate for children this age

Some content may not be appropriate for children this age. Parental guidance recommended

Content is not age appropriate for children this age

Gambling content advice

Simulated casino style gambling. Not suitable for minors

Contains some elements of gambling. Some content is not recommended for minors. Parental guidance recommended

No gambling content found in the levels played

About games and gambling

Most games contain elements of risk, chance and knowledge, that is why they are fun to play. There is growing concern about the impacts of simulated gambling games on the health and wellbeing of children. That's why we are identifying games that contain gambling elements on our site.

The State Government of South Australia's web site http://nogame.com.au/ contains information about these concerns.